
Idk just rough draft ideas, I'm sure electrocute would be more consistent / easier. Reliquaries Many Mountains Moving: Unknowable Nocturne Mid-American. Mid game you can just split push and wreck towers. A Journal ofLiterature and Art: Nocturne Past Dreaming Connecticut River. Now you can beast on both teams wraith camps / sustain from passive.

It feels more coherent than the recommended build I see everywhere. Compared to E going down 4, lose 1 sec fear duration.ĪS doesn't seem good mid lane since the short lane + kiting, but it allows early AS / being tough to kill. My nocturne build is actually Tiamat, BORK, Berserker's Greaves, Duskblade, Titanic Hydra, Death's Dance and something situational like Wit's End or Mortal Reminder. W feels way more important than other roles, CD goes down 8 seconds, mid lane ganks rely on CC/burst. Lethal tempo, transcendence (build lacks CD) - tiamat - wits end - CD boots. Other items: GA, PD, IE, Death dance + Visage, EoN, Essence Reaver-shyv-RFC- Fleetwork?, executioners calling Even though the armor shred is probably less effective mid compared to other roles. Steraks has a chance to proc before the 30% HP threshhold for maw lifegripīC I haven't tried much but seems like it would be good vs true damage or enemies with CC/burst. You could always lane swap after lvl 7-9 with someone or use it to help farm jungle and I'm sure it's viable. Static is less effective mid then top since you are less likely to split push and most of your plays rely on burst (shiv has burst but not as much as AD items? could be wrong). Tiamat is good vs wave clear enemies or if I want to push and roam, helps with burst but delays CD. Wrecking mid, berserkers might even work.

Want to get kills by roaming cuz of good enemy mid or counter? lucidity, mobis, swifties. I'm no expert but I'll take a shot with my explanations.
